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Metal Gear Solid 3: Snake Eater

Known issues, patches, and intelligence tracked by jaffaAi

13
Issues
15
Patches
14
Clusters

🐛 Known Issues 13

Auto-crawled: Shopkeepers Tale Update 6.12.2020
Critical
gameplay resolved via crawl 27 May 2026
Auto-crawled: Shopkeepers Tale Update 3.30.2020
High
account rising via crawl 27 May 2026
Auto-crawled: Shopkeepers Tale Early access
High
gameplay rising via crawl 27 May 2026
Auto-crawled: Shopkeepers Tale Patch Notes
High
account trending via crawl 27 May 2026
Auto-crawled: Shopkeepers Tale Update 3.09.2021
High
gameplay resolved via crawl 27 May 2026
Auto-crawled: Shopkeepers Tale Patch Notes 4.9.2020a
High
gameplay rising via crawl 27 May 2026
Auto-crawled: Shopkeepers Tale Patch Note 5.19.2020
High
visual rising via crawl 27 May 2026
Auto-crawled: Shopkeepers Tale Update 4.8.2020a
High
gameplay trending via crawl 27 May 2026
Auto-crawled: Shopkeepers Tale Patch 4.7.2020
High
gameplay trending via crawl 27 May 2026
Auto-crawled: Shopkeepers Tale Patch Notes 3/28/2020
Medium
visual rising via crawl 27 May 2026
Auto-crawled: Shopkeepers Tale Update 2.7.2019
Medium
gameplay rising via crawl 27 May 2026
Auto-crawled: Shopkeepers Tale Patch Notes 4.5.2020
Medium
rising via crawl 27 May 2026
Deep-crawl: Shopkeepers Tale Update 2.2.2019/2.3.2019
Medium
audio rising via crawl 31 May 2026

📋 Patch Notes 15

Shopkeepers Tale Update 3.09.2021
v3.09.2021
10 Mar 2021

🔧 Bug Fixes

  • Noted Fixes to come

✨ New Features

  • Added New Mercenary : Colwyn, the Aqua Lancer
  • Added Snipper Statue.

⚖️ Balance Changes

  • Venom (enemy/pet) Starting Attack Power Adjusted.( 20 -> 11 )
Source: steam_news
Shopkeepers Tale developer broadcast!
14 Jun 2020
Source: steam_news
Shopkeepers Tale Update 6.12.2020
v6.12.2020
13 Jun 2020

🔧 Bug Fixes

  • Fixed "Black Screen Teleportation Bug" (for the FINAL time) You will no longer get stuck sometimes when teleporting out of the dungeon using the portal brace. The entire process has been rebuilt from the inside. The only change you should notice to teleporting is that now it happens much faster and

✨ New Features

  • New sound effects when accepting quest and jobs.
  • New (4) dungeon floors added to Underground Waterway.
  • New party members join sound effects.
  • Shopper rework.
  • Updated UI for familiar feeding.

⚖️ Balance Changes

  • Stinger enemy stats nerfed "Slowing sting was just destroying people"
Source: steam_news
Shopkeepers Tale Patch Note 5.19.2020
19 May 2020

🔧 Bug Fixes

  • img]{STEAM_CLAN_IMAGE}/33635961/7e9102a20421f2efc339efed1ba34ed9bd72041b.png[/img] [h1]Shopkeepers Tale Patch Notes 5/15/2020[/h1]
  • b]Creation Agents List hotkey from [A] to [L] so it will no longer interfere with WASD

✨ New Features

  • b]Added "Work in Progress" Markers to unavailable features inside the game.

⚠️ Known Issues

  • b]We are currently investigating (The Black Screen Bug) if you happen to encounter it please
Source: steam_news
Shopkeepers Tale Patch Notes 4.9.2020a
9 Apr 2020

🔧 Bug Fixes

  • Shokeepers Tale Patch Notes 4.9.2020a

✨ New Features

  • Added 2 new floor variations added to Underground Waterway Set.
  • Tutorials added inside shop area.

⚖️ Balance Changes

  • Poison state now wears off as intended.
  • QOL Changes to various Underground Waterway floors.
  • Fixed "desert rugs" causing chandelier graphical bug.
Source: steam_news
Shopkeepers Tale Update 4.8.2020a
v4.8.2020
8 Apr 2020

🔧 Bug Fixes

  • Fixed "Water Stone Cutters" being unequipable.
  • Fixed "selling air" to golden helm warrior npc.
  • Fixed being unable to turn in Jobs for rewards.
  • Fixed some enemies HUD not disappearing.
  • Fixed double NOEL issue.

✨ New Features

  • Added ability to "Pass the day" by sleeping in your bedroom.
  • Added (Orcs!) Quest.
  • Added Day counter to HUD
  • Added Control Hints to shop
Source: steam_news
Shopkeepers Tale Patch 4.7.2020
v4.7.2020
7 Apr 2020

🔧 Bug Fixes

  • Fixed "Water Stone Cutters" being unequipable.
  • Fixed "selling air" to golden helm warrior npc.
  • Fixed being unable to turn in Jobs for rewards.
  • Fixed some enemies HUD not disappearing.
  • Fixed double NOEL issue.

✨ New Features

  • Added ability to "Pass the day" by sleeping in your bedroom.
  • Added (It Lurks!) job.
Source: steam_news
Shopkeepers Tale Early access
6 Apr 2020

🔧 Bug Fixes

  • Fixed a reoccuring bug where players would be stuck upon entering the adventurers guild.
  • Fixed having to press the interaction button to enter the guild.
  • fixed hotkeys not being displayed when finished the opening cutscene.[img]{STEAM_CLAN_IMAGE}/33635961/6edf897f7f7a7c6ee9065b27d81c1d102bab7644.png[/img]
Source: steam_news
Shopkeepers Tale is here!
5 Apr 2020
Source: steam_news
Shopkeepers Tale Patch Notes 4.5.2020
5 Apr 2020

✨ New Features

  • 10 New floors added to Volcanic Den Set.
  • 9 new familiars added to Volcanic Den Set.
  • New crafting agents added to Volcanic Den Set.
  • New Items and Weapons added to red and blue chest found withing Volcanic Den.
Source: steam_news
Shopkeepers Tale Early Access Release
5 Apr 2020

✨ New Features

  • Shopkeepers Tale has launched for Early Access! Get your copy and start exploring dungeons and selling items now!
Source: steam_news
Shopkeepers Tale Patch Notes
31 Mar 2020

🔧 Bug Fixes

  • u][b]Shopkeepers Tale Patch Notes[/b][/u]

✨ New Features

  • Added 3 New floor variation to Underground Waterway.
  • New acheivements added. Steam page will reflect changes next update.
Source: steam_news
Shopkeepers Tale Update 3.30.2020
v3.30.2020
31 Mar 2020

🔧 Bug Fixes

  • img]{STEAM_CLAN_IMAGE}/33635961/7e9102a20421f2efc339efed1ba34ed9bd72041b.png[/img] [u][b]Shopkeepers Tale Patch Notes

✨ New Features

  • 3 new "[u][b]Very Large[/b][/u]" floor variant added to Underground Waterway.

⚖️ Balance Changes

  • New Creation agents have been added.
  • Various text centering.
  • Water stone img updated to match other "Stone ore" types.
Source: steam_news
Shopkeepers Tale Patch Notes 3/28/2020
28 Mar 2020

🔧 Bug Fixes

  • b][u]Shopkeepers Tale Patch Notes 3/28/2020[/u][/b]
  • (Armor) (Ishtar Robe) MATK decreased from 100 to 50.
  • End dungeon Item read out now correctly displays the amount of crafting agents you gathered and amound of Blue Chest opened.
  • Added New loading screen hints.
  • Upcoming fixes (Not in order of importance or implementation)

✨ New Features

  • Added (4) new floor variations to Underground Waterway dungeon set.
  • Added more creation equipment for Snipper and Terrapin familiars.
  • Added new creation recipes and agents.
  • A new job has been added to the list.

⚖️ Balance Changes

  • (Sunder) ATK decreased.
  • (Bandit) "Crush Blow" ATK decreased.
Source: steam_news
Shopkeepers Tale Update 2.7.2019
v2.7.2019
8 Feb 2019

🔧 Bug Fixes

  • Fixes to [Guild Representative] Dialog paths.
  • Wall clipping in multiple areas fixed.
  • Minor camera fixes.
  • Minor bgm changes.
  • Event location changes.
Source: steam_news

🔗 Issue Clusters 14

Metal Gear Solid 3: Snake Eater — visual — May 2026
Issues: 27 resolved visual Confidence: 40% Last: 1 Jun 2026
Metal Gear Solid 3: Snake Eater — audio — May 2026
Issues: 9 active audio Confidence: 40% Last: 2 Jun 2026
Metal Gear Solid 3: Snake Eater — audio — May 2026
Issues: 1 active audio Confidence: 40% Last: 31 May 2026
Metal Gear Solid 3: Snake Eater — audio — May 2026
Issues: 1 active audio Confidence: 40% Last: 31 May 2026
Metal Gear Solid 3: Snake Eater — gameplay — physics — May 2026
Issues: 1 active gameplay Confidence: 40% Last: 28 May 2026
Metal Gear Solid 3: Snake Eater — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 28 May 2026
Metal Gear Solid 3: Snake Eater — gameplay — May 2026
Issues: 1 active gameplay Confidence: 40% Last: 28 May 2026
Metal Gear Solid 3: Snake Eater — visual — May 2026
Issues: 1 active visual Confidence: 40% Last: 27 May 2026
Metal Gear Solid 3: Snake Eater — visual — May 2026
Issues: 1 active visual Confidence: 40% Last: 27 May 2026
Metal Gear Solid 3: Snake Eater — gameplay — physics — May 2026
Issues: 1 active gameplay Confidence: 40% Last: 27 May 2026
Metal Gear Solid 3: Snake Eater — gameplay — May 2026
Issues: 1 active gameplay Confidence: 40% Last: 27 May 2026
Metal Gear Solid 3: Snake Eater — gameplay — ai_behavior — May 2026
Issues: 1 active gameplay Confidence: 40% Last: 27 May 2026
Metal Gear Solid 3: Snake Eater — gameplay — ai_behavior — May 2026
Issues: 1 active gameplay Confidence: 40% Last: 27 May 2026
Metal Gear Solid 3: Snake Eater — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 27 May 2026