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Rust

Known issues, patches, and intelligence tracked by jaffaAi

108
Issues
9
Patches
30
Clusters

🐛 Known Issues 108

Deep-crawl: bug(pg18): spiral_register_view crashes server on zorder index creation
Critical
crash critical via crawl 31 May 2026
Deep-crawl: [Bug]: Codex app-server stalls after `item/completed`, then aborts without recovery/status
Critical
crash critical via crawl 31 May 2026
Deep-crawl: bug(codex): retry loop reuses caller AbortSignal; crash on attempt N poisons attempt N+1
Critical
crash critical via crawl 31 May 2026
Deep-crawl: [Bug]: Nostr channel restart loop — provider starts and immediately stops without error
Critical
crash critical via crawl 31 May 2026
Deep-crawl: [Bug]: memory-lancedb plugin fails with Windows Docker bind mount
Critical
crash critical via crawl 31 May 2026
Deep-crawl: Crash: dictation hotkey listener calls TSMGetInputSourceProperty off main thread (rdev / macOS 26)
Critical
crash critical via crawl 31 May 2026
Deep-crawl: BUG: Tuple-returning device functions ICE during `dialect-mir → dialect-llvm` lowering
Critical
crash critical via crawl 31 May 2026
Deep-crawl: [BOUNTY] Report a Bug — 5-15 RTC
Critical
gameplay rising via crawl 31 May 2026
Deep-crawl: Issue after reconnecting to MAC Sequoia
Critical
network critical via crawl 31 May 2026
Deep-crawl: Freezing other apps in Cosmic Pop Os
Critical
freeze rising via crawl 31 May 2026
Deep-crawl: Bun segfault on image attachment crashes session (Claude Code 2.1.142, Windows)
Critical
crash rising via crawl 31 May 2026
Deep-crawl: [Bug] Claude bypasses tool restrictions by using shell commands without disclosure
Critical
network critical via crawl 31 May 2026
freeze issue detected (severity 0.83)
Critical
freeze rising via manual 31 May 2026
Deep-crawl: Hang on fresh import-existing
Critical
freeze rising via crawl 31 May 2026
Deep-crawl: MCP HTTP-Streamable Server: Init-Handshake fails on reconnect
Critical
network critical via crawl 31 May 2026
Deep-crawl: All models — Codex CLI hangs indefinitely on all prompts, no response generated
Critical
network rising via crawl 31 May 2026
Deep-crawl: FW16 Freeze then Reboot (FTR) S5_RESET_STATUS = 0x08000800 <- Sync Flood.
Critical
account stabilised via crawl 31 May 2026
Deep-crawl: Wayland/KDE: Native deb package does not show screen picker dialog — multi-monitor displays as single combined -Debian 13 KDE Wayland
Critical
network rising via crawl 31 May 2026
Deep-crawl: Cursor movement starts to lag after prolonged execution of a browser app
High
performance rising via crawl 31 May 2026
performance issue detected (severity 0.78)
High
performance rising via manual 31 May 2026
Deep-crawl: Remote `ssh` connection fails from Debian -> MacOS
High
network rising via crawl 31 May 2026
Deep-crawl: bug: investigate runner closing connections with active exec operations
High
network rising via crawl 31 May 2026
Deep-crawl: [BUG] MCP servers not properly terminated when Claude Code exits, causing orphaned processes
High
network trending via crawl 31 May 2026
Deep-crawl: [BUG] C# LSP (csharp-ls) not working - missing workspace/configuration and other request handlers
High
network trending via crawl 31 May 2026
Deep-crawl: One of the most beloved Warhammer factions just arrived in Steam's biggest survival game, but they forgot their shovels
High
network trending via crawl 31 May 2026
Deep-crawl: COMMUNITY UPDATE 267
High
network trending via crawl 31 May 2026
Deep-crawl: Instrument handle_close_complete with PhaseTimer; off-load dominant phase (companion to #1773)
High
performance rising via crawl 31 May 2026
Deep-crawl: Crash ~10s after launch: slice_index_fail in warp::ai::blocklist render_text_sections (AIBlock) via build_scene/CALayer — macOS 26.4.1 ARM64, regression starting v0.2026.04.27
High
visual trending via crawl 31 May 2026
Deep-crawl: [BUG] Claude Desktop Cowork hangs on launch and crashes on macOS 26.3.1 (Apple Silicon)
High
gameplay rising via crawl 31 May 2026
Deep-crawl: Server: stale runner session locks out reconnect with same runner_id until watchdog sweep (409-loop)
High
network trending via crawl 31 May 2026
Deep-crawl: Identify and patch edge cases that could break the app
High
rising via crawl 31 May 2026
gameplay/ai_behavior issue detected (severity 0.72)
High
gameplay trending via manual 31 May 2026
Deep-crawl: `get-pants.sh` appears to install a broken pants launcher
High
gameplay rising via crawl 31 May 2026
Deep-crawl: Extremely poor performance on 4k+ monitors (depending on the window size)
High
performance stabilised via crawl 31 May 2026
Deep-crawl: Korean (CJK) characters corrupted to U+FFFD in Claude Code responses on macOS + VSCode
High
rising via crawl 31 May 2026
Deep-crawl: Copy and paste not working
High
gameplay rising via crawl 31 May 2026
Deep-crawl: [BUG] Saying "hi" returns "API Error: Claude Code is unable to respond to this request, which appears to violate our Usage Policy"
High
gameplay rising via crawl 31 May 2026
Deep-crawl: Heavy stuttering while scrolling
High
performance trending via crawl 31 May 2026
Deep-crawl: [Bug] Scroll position jumps when Claude streams output during upward scrolling
High
performance rising via crawl 31 May 2026
Deep-crawl: Event loop freezes in phase=2 fetch_resp after post-catchup transition to Validating; node repeatedly loses sync
High
gameplay rising via crawl 31 May 2026
gameplay/ai_behavior issue detected (severity 0.65)
High
gameplay trending via manual 31 May 2026
Deep-crawl: [BUG] v2.1.117 embedded ugrep wrapper amplifies regex backtracking from grep-process-OOM into V8-heap-OOM (8 GB ceiling) — host freezes on WSL2
High
gameplay rising via crawl 31 May 2026
unknown issue detected (severity 0.64)
High
rising via manual 31 May 2026
performance/cpu_spike issue detected (severity 0.63)
High
performance rising via manual 31 May 2026
Deep-crawl: Typing is slow
High
performance rising via crawl 31 May 2026
Deep-crawl: Crashes on first launch on OSX 10.7.5
High
visual trending via crawl 31 May 2026
Auto-crawled: Rust's latest update adds mortars but 'no visual guide to help you land shells,' so get ready for some chaos
High
performance rising via crawl 27 May 2026
gameplay/ai_behavior issue detected (severity 0.62)
High
gameplay trending via manual 31 May 2026
Deep-crawl: bug: context_graph subgraph mode returns depth_reached=0 for all seeds — in-memory graph cache not populated
High
gameplay rising via crawl 31 May 2026
Deep-crawl: Ctrl-G external editor spawn regression introduced between 2.1.132 and 2.1.138 (Windows + Cygwin/MSYS2)
High
gameplay rising via crawl 31 May 2026
Deep-crawl: [BUG] Unexcepted kernel level bugs while running application
High
gameplay rising via crawl 31 May 2026
Deep-crawl: Sub-agents cannot spawn other sub-agents: `Task`/`Agent` primitive not exposed in nested contexts
High
gameplay rising via crawl 31 May 2026
Deep-crawl: [BUG] 2.1.113 crashes with SIGILL "illegal hardware instruction" on Ivy Bridge (AVX2-less) Intel Macs — regression from 2.1.112
High
gameplay rising via crawl 31 May 2026
Deep-crawl: Debugger/Observer don't start
High
gameplay rising via crawl 31 May 2026
Deep-crawl: [BUG] Opus 4.7 thinking summaries not rendered in VS Code extension
High
gameplay rising via crawl 31 May 2026
Deep-crawl: [BUG] Forces scroll to top when outputting code (NOT just when scrolling)
High
gameplay rising via crawl 31 May 2026
Deep-crawl: High Memory Usage
High
gameplay rising via crawl 31 May 2026
Deep-crawl: ofelia eating up my memory, system running out of memory
High
gameplay rising via crawl 31 May 2026
Deep-crawl: Investigate root cause: Windows transient segfaults in selfhost subprocess tests (#1204)
High
gameplay rising via crawl 31 May 2026
Deep-crawl: [Bug] App crashes on Linux when trying to select a custom font
High
gameplay rising via crawl 31 May 2026
Deep-crawl: [BUG] CLI and the Terminal inside the GUI app don't work
High
gameplay rising via crawl 31 May 2026
Deep-crawl: aur/rustdesk 1.4.6-0 -> 1.4.6-1 fails repeatedly to install on EndeavourOS
High
gameplay rising via crawl 31 May 2026
Deep-crawl: `get_info` raises an error when using HTTPS proxy with cert_reqs=CERT_NONE on Python 3.13+
High
rising via crawl 31 May 2026
Deep-crawl: Unable to compact the context in a VERY long running session
High
rising via crawl 31 May 2026
Deep-crawl: Native CompressionStream produces invalid/partial gzip payloads with no thrown error in 1.372.10 (post #3378 + #3464)
High
rising via crawl 31 May 2026
Deep-crawl: Rust doubles down on its 'controversial' meta changes by wiping everyone's crafting blueprints to 'bring back that sense of discovery', and it might become a regular thing
High
gameplay trending via crawl 31 May 2026
Deep-crawl: New Rust update brings a bigger wipe than usual, as a dramatic progression rework demands that you "pivot or die"
High
gameplay trending via crawl 31 May 2026
Deep-crawl: New Rust update brings back blueprint fragments to solve "stale" progression
High
gameplay trending via crawl 31 May 2026
performance issue detected (severity 0.6)
High
performance rising via manual 31 May 2026
Deep-crawl: `examples/animation.rs` is laggy
High
performance rising via crawl 31 May 2026
Deep-crawl: Rust's 'Pivot or Die' update was meant to shake up the meta, but it's a nightmare for solo survivors that leaves me no choice but to die
Medium
gameplay trending via crawl 31 May 2026
Deep-crawl: Bigger guns are louder and therefore riskier as of Rust's latest update, with other players able to hear you from 'much further away'
Medium
gameplay trending via crawl 31 May 2026
Auto-crawled: Rust is getting hydro power through water wheels that can also be powered by humans: 'Before you ask, yes, you can force handcuffed players into them'
Medium
gameplay rising via crawl 27 May 2026
unknown issue detected (severity 0.56)
Medium
rising via manual 31 May 2026
Deep-crawl: NAVAL UPDATE
Medium
rising via crawl 31 May 2026
Deep-crawl: The Rust Naval update is just the start of an exciting year, as Facepunch promises to keep "evolving" with a new roadmap
Medium
rising via crawl 31 May 2026
Deep-crawl: After Rust's "massive" Naval update, its to-do list includes an expanded ecosystem, breeding, and maybe a battle pass
Medium
rising via crawl 31 May 2026
Deep-crawl: SURVIVING 12 YEARS
Medium
rising via crawl 31 May 2026
Deep-crawl: Final Round of Voting - Rust in the Steam Awards
Medium
rising via crawl 31 May 2026
Deep-crawl: The Rust Naval update is delayed into 2026 as Facepunch admits, "We bit off more than we could chew"
Medium
rising via crawl 31 May 2026
Deep-crawl: Vote for Rust! The Steam Awards are now live!
Medium
rising via crawl 31 May 2026
Auto-crawled: SHIPSHAPE
Medium
rising via crawl 27 May 2026
Auto-crawled: May's big Rust update adds new, rare workbench upgrades, if you can find them
Medium
resolved via crawl 27 May 2026
Auto-crawled: The latest Rust update is an absolute nightmare for roof campers, but I welcome it with open arms
Medium
rising via crawl 27 May 2026
Auto-crawled: Rust's Spring Clean update nerfs the shield meta and boosts early game energy
Medium
rising via crawl 27 May 2026
Auto-crawled: Rust's new boats just got a lot more customizable, with longer days to build them
Medium
rising via crawl 27 May 2026
unknown issue detected (severity 0.53)
Medium
rising via manual 31 May 2026
Deep-crawl: Intellij cannot get focused again after switching focus manualy before clicking
Medium
rising via crawl 31 May 2026
Deep-crawl: [Analysis] DeepSeek-TUI: Financial Sustainability, Concurrent Risk, and Final Maturity Verdict
Medium
rising via crawl 31 May 2026
Deep-crawl: fix(fabric): PipelineExecutor blocks the asyncio event loop during serialize/hash steps
Medium
rising via crawl 31 May 2026
Deep-crawl: remote-control daemon stays alive but device disappears from ChatGPT mobile app until app-server restart
Medium
rising via crawl 31 May 2026
Deep-crawl: Persistent orphaned subagents, missing lifecycle controls, and eventual session freezes
Medium
rising via crawl 31 May 2026
Deep-crawl: Transient empty-cred bake of aws-secrets-agent permanently strands core MCP containers (Created, no logs)
Medium
rising via crawl 31 May 2026
Deep-crawl: Warp crashes frequently on Windows 11 — FAST_FAIL_FATAL_APP_EXIT when system memory exceeds ~83%
Medium
rising via crawl 31 May 2026
Deep-crawl: Codex Desktop project chat histories disappeared after recent update
Medium
rising via crawl 31 May 2026
Deep-crawl: Codex Desktop remote compaction repeatedly fails on long sessions
Medium
rising via crawl 31 May 2026
Deep-crawl: Fish autocomplete sometimes forgets history and goes back in time
Medium
rising via crawl 31 May 2026
Deep-crawl: Huge memory leak on macOS Tahoe 26.1 and 26.2 (78GB of memory consumed)
Medium
rising via crawl 31 May 2026
Deep-crawl: Rust's hotly anticipated naval update is delayed into 2026: 'We took on too much'
Medium
rising via crawl 31 May 2026
Deep-crawl: [MODEL] Claude Code is unusable for complex engineering tasks with the Feb updates
Medium
rising via crawl 31 May 2026
Auto-crawled: Rust has a 'horse shield' meta problem, so one enterprising player has come up with a 'horse baiting' meta to fix it
Medium
rising via crawl 27 May 2026
Deep-crawl: Android Termux bug
Medium
visual rising via crawl 31 May 2026
Deep-crawl: Audio key error
Medium
audio rising via crawl 31 May 2026
Deep-crawl: 打开失败闪退
Medium
rising via crawl 31 May 2026
Deep-crawl: Location not changing anymore
Medium
rising via crawl 31 May 2026
Deep-crawl: Channel messages don't wake idle sessions (--channels plugin)
Medium
visual rising via crawl 31 May 2026
Deep-crawl: COMMUNITY UPDATE 268
Medium
rising via crawl 31 May 2026
Deep-crawl: The Rust Naval Update is here with base boat building and an optional plank meant to 'settle minor disagreements' with friends
Medium
rising via crawl 31 May 2026

📋 Patch Notes 9

Rust's latest update adds mortars but 'no visual guide to help you land shells,' so get ready for some chaos
10 May 2026

✨ New Features

  • Read more.
Source: steam_news
May's big Rust update adds new, rare workbench upgrades, if you can find them
7 May 2026

🔧 Bug Fixes

  • The May Rust update is here, delivering on developer Facepunch's promise of mortars to put rooftop campers in their place. There's far more on offer here, with nine rare workbench upgrades headlining the new Rust patch notes. Steam's most beloved survival game also now boasts a refreshed vending mac

✨ New Features

  • Read the full story on PCGamesN: May's big Rust update adds new, rare workbench upgrades, if you can find them
  • Rust's new boats just got a lot more customizable, with longer days to build them

⚖️ Balance Changes

  • Rust's Spring Clean update nerfs the shield meta and boosts early game energy
Source: steam_news
UPGRADE HARD, RAID HARDER
v21H
7 May 2026

🔧 Bug Fixes

  • /p][p]The new administration page comes with a few features: being able to quickly setup vending orders via its in built inventory, selling skins individually, and being able to reorder your existing sell orders without deleting and recreating them.[/p][p][img src="https://files.facepunch.com/ianhen
  • However, Scientist boats will also have less guns overall.[/p][p][/p][p][/p][p][/p][h2]WINDOWS SERVER 2016 EOL ANNOUNCEMENT[/h2][p][/p][p]We are currently in the process of upgrading to Unity 6. This means Windows Server 2016 / Windows 8 and older will no longer be supported. The minimum required ve

✨ New Features

  • h2]WORKBENCH UPGRADES[/h2][p][/p][p]Workbenches have received a whole new upgrade system - along with nine upgrades to find and customise your benches with!
  • Open the workbench's inventory to add your upgrades. They each have their own visual, which will alter the way the workbench looks.[/p][p][img src="https://files.facepunch.com/ashcoook/1b0511b1/may2026_workbenchupgrades_02.jpg"][/img][/p][p][img src="https://files.facepunch.com/ashcoook/1b0511b1/may
  • We've totally redesigned the administration page and given the purchase page a new lick of paint.
  • We’re actually only the second game to do this (shoutout to the Marvel Rivals team for going first), and the goal is pretty simple: making it easier to grab the skins and DLC you want, while you’re already hanging out with your team, browsing the goods right where you coordinate your raids.[/p][p][i

⚖️ Balance Changes

  • This has been applied to all grenade types, as well as the bandage and medical syringe, and will be applied to the other held items over time.[/p][p][/p][p][/p][p][/p][h2]SERVER BROWSER UPDATE[/h2][p][/p][p]We've made some changes to the server browser.
  • It was possible in the past for server owners to be able to spoof ping information through various means. This would make servers show lower in ping that were actually higher in ping to you, possibly picking a server which would end up feeling laggy when your intention was to pick a local server.[/p
  • For the above system to work we also need to estimate where you are located (in order to show your servers nearby). This is located at the top left of the play menu and can be overridden by you. This override is saved between sessions if you'd rather have it done manually.[/p][p][img src="https://fi
Source: steam_news
The latest Rust update is an absolute nightmare for roof campers, but I welcome it with open arms
5 May 2026

✨ New Features

  • May's big Rust update adds new, rare workbench upgrades, if you can find them
  • Rust's new boats just got a lot more customizable, with longer days to build them

⚖️ Balance Changes

  • Rust's Spring Clean update nerfs the shield meta and boosts early game energy
Source: steam_news
Rust has a 'horse shield' meta problem, so one enterprising player has come up with a 'horse baiting' meta to fix it
21 Apr 2026
Source: steam_news
Rust's Spring Clean update nerfs the shield meta and boosts early game energy
4 Apr 2026

✨ New Features

  • Read the rest of the story...
  • RELATED LINKS:
  • Rust's new boats just got a lot more customizable, with longer days to build them
  • The Rust Naval update is just the start of an exciting year, as Facepunch promises to keep "evolving" with a new roadmap
  • Rust director makes a public '25 million' offer to buy axed Amazon MMO New World, because "games should never die"
Source: steam_news
SPRING CLEAN
v08
2 Apr 2026

✨ New Features

  • h2]NEW ITEM: ARMOURED LADDER HATCH[/h2][p][/p][p]The Armoured Ladder Hatch is a new top-tier construction. A direct upgrade from the Metal Ladder Hatch, the Armoured Ladder Hatch is built for players who want maximum durability on their vertical access points.[/p][p][img src="https://files.facepunch
  • There's potential to expand this feature into a more generic "item state toggle" feature  in the future, that could also toggle things such as weapon fire mode.[/p][p][/p][p][/p][p][/p][h2]OVERFISHING & FISHING IN THE DEEP SEA[/h2][p][/p][p]Fishing inside your base or botting the fishing minigame do
  • The Bunny Costume is only available for a limited time on the [url="https://store.steampowered.com/itemstore/252490/browse/?filter=Limited"]Rust Steam item store[/url][/p][p][/p][p][/p][p][/p][h2]EXCAVATOR RUSTIGE EGG[/h2][p][/p][p]Bringing in a little decorum this Easter, we have the latest Rustigé
  • Once you've recorded a shot you can now open a new editing interface that will allow you to selectively modify elements of the shot.[/p][p][img src="https://files.facepunch.com/ashcoook/1b3111b1/apr2026_demo_shot_overdubber_2_1080.jpg"][/img][/p][p]This includes the position/rotation of the camera,
  • This allows you to layer your work instead of having to get everything correct in a single take. Got a complex shot with camera positioning and zooming? Just do the camera movement and then apply the zoom afterwards.[/p][p][/p][p][/p][p][/p][h2]RUST PACKET RELAY[/h2][p][/p][p]We've started exploring
Source: steam_news
Rust's new boats just got a lot more customizable, with longer days to build them
7 Mar 2026

🔧 Bug Fixes

  • The Rust Shipshape update is here, and as you might expect, developer Facepunch Studios is focused on further upgrading its new boats this month, although there are some other welcome changes to dig through in the full patch notes. In case you missed the announcement, daytime in Rust has now been ex

✨ New Features

  • The Rust Naval update is just the start of an exciting year, as Facepunch promises to keep "evolving" with a new roadmap
  • Rust director makes a public '25 million' offer to buy axed Amazon MMO New World, because "games should never die"
Source: steam_news
SHIPSHAPE
5 Mar 2026

🔧 Bug Fixes

  • Rust is evolving throughout 2026, with new challenges and changes on the horizon. Here's a current snapshot of this year's roadmap. [/p][p][img src="https://files.facepunch.com/ashcoook/1b0411b1/image%20%283%29.png"][/img][/p][p]It's also viewable here where it will be updated as we progress through
  • Get yours [url="https://www.darkhorse.com/books/3009-843/art-of-rust-hc/"]here[/url]. [/p][p]
  • /p][h3][url="https://rust.facepunch.com/news/shipshape" buttoncolor="#b93131"]FULL DEVBLOG AND CHANGELIST HERE[/url][/h3]

⚖️ Balance Changes

  • /p][p]There's been a bug in Rust since the very beginnings where the hazmat would give [b]no protection[/b] against scientists or turrets. Turned out a lot of other armors actually performed worse than expected.[/p][p]We updated the formula but only for naval scientists for now, as rebalancing turre
  • Unlike regular scientists naval scientists did not have [b]flashlight and lasersights[/b]. We gave them some so it'll be easier to fight them at night.
Source: steam_news

🔗 Issue Clusters 30

Rust — unknown — Jun 2026
Issues: 1 active Confidence: 40% Last: 1 Jun 2026
Rust — unknown — Jun 2026
Issues: 1 active Confidence: 40% Last: 1 Jun 2026
Rust — unknown — Jun 2026
Issues: 1 active Confidence: 40% Last: 1 Jun 2026
Rust — unknown — Jun 2026
Issues: 1 active Confidence: 40% Last: 1 Jun 2026
Rust — performance — Jun 2026
Issues: 1 active performance Confidence: 40% Last: 1 Jun 2026
Rust — performance — Jun 2026
Issues: 1 active performance Confidence: 40% Last: 1 Jun 2026
Rust — performance — cpu_spike — Jun 2026
Issues: 1 active performance Confidence: 40% Last: 1 Jun 2026
Rust — performance — cpu_spike — Jun 2026
Issues: 1 active performance Confidence: 40% Last: 1 Jun 2026
Rust — unknown — Jun 2026
Issues: 1 active Confidence: 40% Last: 1 Jun 2026
Rust — unknown — Jun 2026
Issues: 1 active Confidence: 40% Last: 1 Jun 2026
Rust — performance — Jun 2026
Issues: 1 active performance Confidence: 40% Last: 1 Jun 2026
Rust — performance — Jun 2026
Issues: 1 active performance Confidence: 40% Last: 1 Jun 2026
Rust — freeze — Jun 2026
Issues: 1 active freeze Confidence: 40% Last: 1 Jun 2026
Rust — freeze — Jun 2026
Issues: 1 active freeze Confidence: 40% Last: 1 Jun 2026
Rust — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 31 May 2026
Rust — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 31 May 2026
Rust — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 31 May 2026
Rust — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 31 May 2026
Rust — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 31 May 2026
Rust — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 31 May 2026
Rust — gameplay — May 2026
Issues: 1 active gameplay Confidence: 40% Last: 31 May 2026
Rust — gameplay — May 2026
Issues: 1 active gameplay Confidence: 40% Last: 31 May 2026
Rust — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 31 May 2026
Rust — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 31 May 2026
Rust — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 31 May 2026
Rust — unknown — May 2026
Issues: 1 active Confidence: 40% Last: 31 May 2026
Rust — crash — memory — May 2026
Issues: 1 active crash Confidence: 40% Last: 31 May 2026
Rust — crash — memory — May 2026
Issues: 1 active crash Confidence: 40% Last: 31 May 2026
Rust — gameplay — May 2026
Issues: 1 active gameplay Confidence: 40% Last: 31 May 2026
Rust — gameplay — May 2026
Issues: 1 active gameplay Confidence: 40% Last: 31 May 2026