Running when the sun comes up, with his life on the line, Gauss Prime has entered Prime Resurgence! Lightning’s living avatar frequently surges with enough power to blitz across landscapes in the blin
p]Patch 2.7.2.0 for the Infinity Engine beta is out now for BG:EE, SoD, BGII:EE, and IWD:EE![/p][p]Here are the patch notes:[/p][p][/p][h3]\[BG1, BG2 & IWD] Fixed the 2.7.1.0 issue where English and o
2.7 Beta updated with the ALL CAPS fix & iOS beta access
p]Patch 2.7.2.0 for the Infinity Engine beta is out now for BG:EE, SoD, BGII:EE, and IWD:EE![/p][p]Here are the patch notes:[/p][p][/p][h3]\[BG1, BG2 & IWD] Fixed the 2.7.1.0 issue where English and o
/p][h3]The Grand Archive: Specimen Storage[/h3][p]A frequent request since The Grand Archive released was for us to improve the exhibition and storage systems. Some of you found clever workaround usi
We’ve increased the Storage capacity to 60, and you can now move Specimens into or out of Storage freely. Right-Clicking a Specimen that is on Exhibition will now send it to Storage instead of selling
/p][h3]Automated Workforce Sliders[/h3][p]Another request I’ve seen several times (especially since 4.3’s change to Fallen Empire buildings) was a way to disable Automated Workforce if you have an ex
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Marvel Rivals Version 20260417 Patch Notes - Season 7.5 Arrives
Drops Period: [b][u]April 19th, 2026, at 15 : 00 : 00 (UTC) to May 17th, 2026, at 15 : 00 : 00 (UTC)[/u][/b][/p][h3][b]Rank Rewards[/b][/h3][p align="justify"]Reach Gold Rank to unlock the brand-new B
Added a queue info guide screen at the entrance of the Clobberin' Club.[/p][h3][b]All Platforms[/b][/h3][p align="justify"]1. Esports Optimization: The player page now supports visual crosshair displa
Chat Decoded: Fixed an issue where messages containing special characters might not display correctly in chat. We've successfully translated the runes back into readable text! [/p][p align="justify"
We hope you’ve been enjoying the [url="https://www.taleworlds.com/en/News/598"][u]recently released Beta WS v1.2.0 / BL v1.4.0[/u][/url]. Be sure to check out the linked post for full patch notes (if
i]This update is very minor and should not affect mods and asset functionality.[/i][/p][p][/p][list][*][p]Fixed a bug where trees placed on roads would go back to default trees when reloading the save
Update 50 is Now Available on the Public Test Server
For more about Update 50, please read the [url=https://forums.elderscrollsonline.com/en/discussion/691059]PTS Patch Notes[/url] on the official ESO forums.
During this window, we received a number of reports relating to missing characters, items, and creatures. In many cases, these were not lost, but instead remained on the server the transfer originated
If you believe you were affected, we recommend double-checking your previous server and your upload to locate your character or items. If your character is still missing after doing so, please submit
We appreciate the reports and patience while we worked through this.
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Mount and Blade 2 tests more dynamic diplomacy and seaborne raids in new beta
Medieval strategy RPG Mount and Blade 2: Bannerlord has just launched an extensive new beta built on player feedback. It's been four months since Taleworlds Entertainment launched its waterborne War S
p][img src="{STEAM_CLAN_IMAGE}/9703436/8ce1a6753b3c4a67e697ea32310ecdf08f098eb3.png"][/img][/p][p]Hello everyone![/p][p]We've just updated the [c]stellaris_test[/c] branch with the fixes we were talki
Also fixed the math error that was causing the cost of level 1 leaders to be too high again, and made sure it stuck this time. (Bug only affected the beta branch.)[/i]
/p][p][b]AI[/b][/p][list][*][p][i]Updated AI alloy and food budgets to better handle new Starbase costs.[/i][/p][/*][*][p][i]Adjusted AI food budget so bio-ship empires will rebuild their fleets if t
p]Greetings Lampbearers,[/p][p]We’ve deployed a new hotfix to address problems reported by the community following recent updates.[/p][p]As always, many of these fixes were identified thanks to your c
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